install
   
icon
+ Alien: Isolation Reunites the Original 1979 Film’s Cast in Bonus DLC
After 35 years since its release, the original Alien cast is having a reunion. In a video game. Remember — no one can hear you fangasm in space.
Creative Assembly’s upcoming survival horror ode to dying at the hands of an eyeless allegory for man rape brings together the voice talents of Tom Skerritt, Ian Holm, Veronica Cartwright, Harry Dean Stanton, Yaphet Kotto and Sigourney Weaver (reprising her career launching role as Warrant Officer Ellen Louise Ripley for the first time since 1997).
The cast features in two missions ripped straight from the film. The first, “Crew Expendable,” is included in the Nostromo Edition of Alien: Isolation and lets players choose between Dallas, Ripley, or Parker moments after Brett is double-jawed to death by the ship’s stowaway. You’ll explore the Nostromo and look for a way to lure the alien to an airlock (as in “Blew it out the goddamn…”).
Slapping down a pre-order at Gamestop gives access to a second DLC chapter called “Last Survivor” recreates the third act of the film wherein [SPOILERS] Ripley is the last crew member to have not been double-jawed to death. You’ll have to dart your way through the shadows of the Nostromo, set the self-destruct, and backtrack all the way to the ship’s lifeboat in order to make a spectacular getaway. It’s unclear if the cat that played Jonesy in the original film will lend its vocal talents to the DLC.
The bonus content dances upon the “totes excite” quadrants of my brain. However, I’m pretty sure this is a part of that sickening future where retailers withhold not just skins and bonus weapons to guide your dollar, but entire chunks of exclusive gameplay, which the latter piece of content definitely is.
Alien: Isolation hits current and next-gen console October 7th.

Alien: Isolation Reunites the Original 1979 Film’s Cast in Bonus DLC

After 35 years since its release, the original Alien cast is having a reunion. In a video game. Remember — no one can hear you fangasm in space.

Creative Assembly’s upcoming survival horror ode to dying at the hands of an eyeless allegory for man rape brings together the voice talents of Tom Skerritt, Ian Holm, Veronica Cartwright, Harry Dean Stanton, Yaphet Kotto and Sigourney Weaver (reprising her career launching role as Warrant Officer Ellen Louise Ripley for the first time since 1997).

The cast features in two missions ripped straight from the film. The first, “Crew Expendable,” is included in the Nostromo Edition of Alien: Isolation and lets players choose between Dallas, Ripley, or Parker moments after Brett is double-jawed to death by the ship’s stowaway. You’ll explore the Nostromo and look for a way to lure the alien to an airlock (as in “Blew it out the goddamn…”).

Slapping down a pre-order at Gamestop gives access to a second DLC chapter called “Last Survivor” recreates the third act of the film wherein [SPOILERS] Ripley is the last crew member to have not been double-jawed to death. You’ll have to dart your way through the shadows of the Nostromo, set the self-destruct, and backtrack all the way to the ship’s lifeboat in order to make a spectacular getaway. It’s unclear if the cat that played Jonesy in the original film will lend its vocal talents to the DLC."They couldn't pay me enough to do a stupid video game."

The bonus content dances upon the “totes excite” quadrants of my brain. However, I’m pretty sure this is a part of that sickening future where retailers withhold not just skins and bonus weapons to guide your dollar, but entire chunks of exclusive gameplay, which the latter piece of content definitely is.

Alien: Isolation hits current and next-gen console October 7th.

Gearbox Reveals Their Next Multiplayer Scramble: Battleborn

Debuting in this month’s Game Informer, the creators of a little co-op diddy called Borderlands are following up their genre mash-up with another FPS mix drink.

Battleborn combines the trigger-happy thrills of a first-person shooter with the quick leveling, team-heavy gameplay found in most popular MOBA’s. This arena, however, is at the edge of the universe where a galaxy wide armageddon has brought together a hodgepodge of warriors to duke it out over the only remaining star.

The core conceit behind Battleborn's huge and eclectic cast of characters is that each handles so uniquely, they feel like they were ripped out of entirely different genres. Game Informer illustrates the juxtaposition between the title's space marine — an amalgation playstyle ranging anywhere between Master Chief and the Doom Guy — and an elven archer whose heightened maneuverability and volley of arrows instantly recalled years worth of fantasy action games.

Gearbox’s main man, Randy Pitchford, calls it a “genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe” and easily the most ambitious project the studio has taken on. Both the competitive multiplayer and five-person co-op campaign will be laced together by a encompassing narrative tying the insanity together.

Gearbox, you have my utmost confidence. You’ve destroyed my confidence before — nay, obliterated it — but my almost constant vacationing to Pandora often restores it.  

Battleborn is set for release Q1 of 2016 on PlayStation 4, Xbox One, and, of course, PC.

+ Why am I just finding out there was a cancelled Saturday morning cartoon based on Aliens? I’m a bad fan. A terrible fan.
Dubbed Operation: Aliens, the series followed Ellen Ripley and an assortment of colonial marines that retired from G.I. Joe’s unit in every way save for their uber-machismo appearances and inspired one-liners.
Ripley and co. defend different colonies from attacking xenomorphs (including new, animal-based hybrids) and, presumably, high five afterward.
Set to coincide with the 1992 release of Alien 3, production came to a crashing halt for no explicable reason. Except maybe for the fact that the bad guy in the show was a penis-shaped monster that incubated in people’s chests before bursting out of their rib cage. Still, that didn’t stop the Quaalude-fueled producers of the world from adapting several other R-rated features like Robocop, Rambo, and Starship Troopers for the kiddies.
Kenner’s supplementing toyline of mantis aliens, snake aliens, and other strange hybrids (which I owned as a wee lad) had to change their name once the show’s plug was pulled, but some merchandise already hit the shelves with the branding intact.
Yes, Operation: Aliens probably would’ve been toxically cheesy and cripplingly dumb. But that was part of the fun of these cartoons. Goddamn, I would kill to hear this show’s theme song. But, alas, no recording of the pilot seems to exist (for all we know, watching it could be like opening up the Ark of the Covenant; leaving no survivors).

Why am I just finding out there was a cancelled Saturday morning cartoon based on Aliens? I’m a bad fan. A terrible fan.

Dubbed Operation: Aliens, the series followed Ellen Ripley and an assortment of colonial marines that retired from G.I. Joe’s unit in every way save for their uber-machismo appearances and inspired one-liners.

Ripley and co. defend different colonies from attacking xenomorphs (including new, animal-based hybrids) and, presumably, high five afterward.

Set to coincide with the 1992 release of Alien 3, production came to a crashing halt for no explicable reason. Except maybe for the fact that the bad guy in the show was a penis-shaped monster that incubated in people’s chests before bursting out of their rib cage. Still, that didn’t stop the Quaalude-fueled producers of the world from adapting several other R-rated features like Robocop, Rambo, and Starship Troopers for the kiddies.

Kenner’s supplementing toyline of mantis aliens, snake aliens, and other strange hybrids (which I owned as a wee lad) had to change their name once the show’s plug was pulled, but some merchandise already hit the shelves with the branding intact.

Yes, Operation: Aliens probably would’ve been toxically cheesy and cripplingly dumb. But that was part of the fun of these cartoons. Goddamn, I would kill to hear this show’s theme song. But, alas, no recording of the pilot seems to exist (for all we know, watching it could be like opening up the Ark of the Covenant; leaving no survivors).

kris-mtg:

owlturdcomix:

We go forward.

Posted 3 months ago by kevinapocalypse.
+ burial at sea
by Nateyou

burial at sea

by Nateyou

+ Jinx
by Ayya Saparniyazova

Jinx

by Ayya Saparniyazova

Escape Dead Island Announced; A Tropical Adventure Game Spiced Up with Madness and the Undead

Publisher Deep SIlver is not about to let the zombie infested gravy train that is Dead Island ride away into the sunset without taking a bite…out of…zombie gravy… All right, I don’t have a degree in metaphors. Screw it.

What I’m saying is Deep Silver is making a shitload of Dead Islands. From dipping into the MOBA genre with Dead Island: Epidemic to barreling at next-gen with Dead Island 2, it’s a lttle eye-widening to hear that a third release is imminent, heading for PC, PS3, and Xbox 360 this Fall. With this horde of the digital dead shuffling after our wallets, it’s a fortunate thing for Deep Silver that Escape Dead Island looks so promising.

Forgoing the Action-RPG setup of the original Dead Island (which was heavier on the action than the RPG), Escape is actually a third-person adventure game where you have to mix up stealth maneuvering and advantages in the environment to bust some undead skull.

More mindful of story in this single-player narrative, you’ll control Cliff Calo, an investigator sent this doomed chain of islands to figure out why the locals are bitier than usual. Cliff’s noticeable shortcoming as an intrepid photojournalist would have to be his loose grip on reality. Throughout the game, you’ll hallucinate outlandish sights that even reshape the environment — or outright kill you, thus pushing you through a “time loop” to before you went all Hunter S. Thompson.

The result makes Escape Dead Island seem like a combination of Far Cry 3's dream sequences with a Darksiders-ish adventure game where your surroundings play into gameplay much more than just scenery. Sure, they might be flogging the zombie horse cranking out these Dead Island titles. But they at least show the same imagination and promise Escape does, I say ride that undead gravy train of horse flogging.

Escape to Dead Island in This Escape Dead Island Trailer!

+ galaxynextdoor:

Resident Evil by Marinko Milosevski

This belongs in a museum!

galaxynextdoor:

Resident Evil by Marinko Milosevski

This belongs in a museum!

The Women of Gaming

by agentscarlet (a.k.a. Agent Melon)

sixpathsofbased:

mwoodski:

This is amazing, holy shit.

This video is legendary

"You sonuvabitch! Do you realize what you’ve just done?!"

Behold. The greatest thing I’ve ever blogged.

"That’s pretty heavy, Doc."

Bayonetta Dev Taking on Nickelodeon’s The Legend of Korra (?!)

As if Platinum Games weren’t busy enough wrapping up Bayonetta 2 as well as creating the original IP Scalebound for Xbox One, the Japanese studio is bringing their third-person action expertise to Nickelodeon’s animated Avatar sequel, The Legend of Korra. Yup.

Published by Activision, The Legend of Korra will be a downloadable title for PC, PS3, PS4, Xbox 360, and Xbone, aiming for the Fall. The game follows the titular element bender in a quest penned by Tim Hendrick (a series regular writer) that’s plopped between the show’s second and third seasons.

Naturally, you’ll be able to harness the power of the avatar , wielding air, water, fire, and earth to smack opposition around. Not only will you fight chi-blocking Equalists, you’ll have to tangle with other Benders in 3-on-3 arena matches.

I think we’re all aware by now how south these licensed games can go. Especially one based on a Nickelodeon TV show? We’re skirting certain disaster. But… Then there’s Platinum Games. Even at their worst (Revengeance) they still manage to produce an enjoyable game if nothing else.

We’ll see if their Korra game is a rousing success or chi-blocks the part of our body that enables fun.

+ "If it Bleeds, We Can Reboot Sequelize it”: Writer/Director Shane Black is Remaking Predator
This falls outside of my typical wheelhouse of “ONLY VIDEO GAMES” but this parcel of news tickled my nerdies too much to go on unwritten about.
Despite Hollywood’s fervor, the entire catalog of 1980’s cinema has not been remade yet. I know, you’re thinking, “I’m pretty sure they already rebooted all of the ‘80’s.” I thought so, too! But after a quick Google fact check, it turns out we’re about twelve movies shy from doing so; as such, 1987’s sci-fi horror classic Predator is next up on the re-chopping block.
With Predator ranking on my short-shortlist of childhood movie faves, I’d be quick to write off Fox’s reboot/make as another hollow cash grab. Except… they chose exactly the right director to helm this project.
Some directors adopted the stylings of ‘80’s flicks; Shane Black was borne from it. As a writer, Black gave us the first two Lethal Weapon's and — closer to home for me — the motherfuckin' Monster Squad. Later in his career, he’d take his penchant for character emphasized plotting behind the lens with Kiss Kiss Bang Bang and Marvel’s Iron Man 3 (which, hate me if you must, is my favorite Iron Man).
And, even more perfect, the man’s closer to the source material than anyone — he was actually in the original goddamn Predator:
Fox has enlisted Black to write up a treatment for the remake while Monster Squad's co-writer, Fred Dekker, will draft the official script. I'm almost too excited to see what Black and Dekker (Ha! That was accidental) bring to this infamous hunter's universe.
The only factor that could spoil the fun is the studio forcing a PG-13 rating on the remake. At that point, you could cast Justin Bieber as the fucking Predator for all I care — you’ll have already shit on the series. Still, Shane Black’s the man to make this movie work if it truly needs to happen.
UPDATE: Director Shane Black has clarified to pundits that his Predator will not be a reboot or a remake, but an “inventive sequel” that expands on the creature’s already existing mythology. I’m doubtful we’ll see a direct sequel to 2010’s Predators, but I’m interested in seeing how Black continues the mythos.

"If it Bleeds, We Can Reboot Sequelize it”: Writer/Director Shane Black is Remaking Predator

This falls outside of my typical wheelhouse of “ONLY VIDEO GAMES” but this parcel of news tickled my nerdies too much to go on unwritten about.

Despite Hollywood’s fervor, the entire catalog of 1980’s cinema has not been remade yet. I know, you’re thinking, “I’m pretty sure they already rebooted all of the ‘80’s.” I thought so, too! But after a quick Google fact check, it turns out we’re about twelve movies shy from doing so; as such, 1987’s sci-fi horror classic Predator is next up on the re-chopping block.

With Predator ranking on my short-shortlist of childhood movie faves, I’d be quick to write off Fox’s reboot/make as another hollow cash grab. Except… they chose exactly the right director to helm this project.

Some directors adopted the stylings of ‘80’s flicks; Shane Black was borne from it. As a writer, Black gave us the first two Lethal Weapon's and — closer to home for me — the motherfuckin' Monster Squad. Later in his career, he’d take his penchant for character emphasized plotting behind the lens with Kiss Kiss Bang Bang and Marvel’s Iron Man 3 (which, hate me if you must, is my favorite Iron Man).

And, even more perfect, the man’s closer to the source material than anyone — he was actually in the original goddamn Predator:

Fox has enlisted Black to write up a treatment for the remake while Monster Squad's co-writer, Fred Dekker, will draft the official script. I'm almost too excited to see what Black and Dekker (Ha! That was accidental) bring to this infamous hunter's universe.

The only factor that could spoil the fun is the studio forcing a PG-13 rating on the remake. At that point, you could cast Justin Bieber as the fucking Predator for all I care — you’ll have already shit on the series. Still, Shane Black’s the man to make this movie work if it truly needs to happen.

UPDATE: Director Shane Black has clarified to pundits that his Predator will not be a reboot or a remake, but an “inventive sequel” that expands on the creature’s already existing mythology. I’m doubtful we’ll see a direct sequel to 2010’s Predators, but I’m interested in seeing how Black continues the mythos.