2014’s Assassin’s Creed: Different Period, Dev, and Hero
Shocker: Ubisoft has more Assassin’s Creed planned. Legitimate shocker: it’s ditching Conner, the Revolutionary setting, and has itself a completely different development team sculpting it.
Rather than branching off with ACIII’s freshly introduced assassin, Ubisoft’s CEO, Yves Guillemot, said we can anticipate both a brand new hero and different time period for the next installment, which will be “another major leap forward for the franchise.”
Under the tutelage of an unnamed Ubisoft creative team the sequel is expected out sometime before 2014, though it’s unclear whether it will remain within this console generation or roll out for the next-gen. Until Sony and Microsoft’s Next Big Things step from out of the shadows, we’re going to have to sit pretty for an answer.
Rumor — the invisible force said to actually power the internet — has it that this console generation is coming to a close. If this truly is the last year of this triumphant generation, a generation that began as any other (with pretty graphics and prettier promises) but evolved into a full blown fusion of home media and dedicated gaming, then it’s all the more important to reflect on the virtual adventures 2012 gave us.
We laughed, we cried, we cried even harder trying to slog through Halo 4 on Legendary…2012 was the culmination of six years of advancement, where devs’ were past their growing pains fumbling with new technology and knew how to fully utilize the tools at their disposal. 2012 was a year in which we reaped the benefits tenfold through the sheer amount of excellent games rapid-fired onto store shelves (or, more realistically, Steam shelves. Yeah. Steam shelves).
“The Future of This Land Depends on Those Who Are Truly Free”
Today Ubisoft visited upon us a delicious-for-your-eyes gameplay trailer for Assassin’s Creed III. We’re given small insights into our new cloaked protagonist, Conner, who feels the duality of being both Native American and English during the pivotal — and trying — times of the American Revolution. Not truly belonging to either faction, Conner’s disposition as an outsider perfectly serves the mantle of the unseen assassins.
Basically, the trailer is telling us a bunch of dudes are gonna get the shit tomahawked out of them. Subsequently, I cannot wait for October 30th (and on the 31st for our former enemies across the pond — no hard feelings about all that nasty tomahawk business).
Assassin’s Creed conceptual artwork circa 2004 — three years before its eventual release. Some of the artwork seen here was made before Ubisoft’s development team knew what sort of game they were even making (the project initially began its life as a Prince of Persia spin-off). All images were created by artist Khai Nguyen.
Check out the full set.
Is This the New Face of Assassin’s Creed?
Whispers of a Colonial American backdrop were heard as soon as Ubisoft confirmed Assassin’s Creed III for the tail-end of this year, but no visual confirmation has poked us in the oculars until now. Kotaku, studiously analyzing the protagonist’s garb from a Best Buy tipster’s snap shot, places this Native American assassin smack dab in the Revolutionary War time period.
Social up-rise and war are nothing new to the Assassin’s series, but taking the action away from Europe is a marked shift in direction, and personally I’m excited to see the games strive for such an interesting change of pace after rinse and repeating the formula that put Assassin’s Creed II on the map for two games now.
The tipster — who I’m sure Ubisoft would love to sue into a little human-shaped hole in the ground — also provided the information that a true blue unveiling will hit March 5th. We’ll get to the bottom of this conspiracy then.
I’m sure victims will appreciate the elegant engravings just as much as the assassin stabbing them.
Ezio Auditore on his quest to liberate Namco’s roster from the mortal coil.