Brutality at its Finest in These Mortal Kombat X Screens
Is it strange that, after the torrential downpour of E3 gaming announcements, that my most anticipated title is this bloodsoaked slobberknocker? I’m gonna answer my own question and say, “No, only lunatics would find that strange. Didn’t you see Sub-Zero break that dude’s spine through an open chest cavity?!”
It’s moments like that that remind me what makes video games so special in the first place.
Here’s a Bunch of Mortal Kombat X Gameplay Hosted by Ed Boon!
The tenth Mortal Kombat (which is pronounced “Mortal Kombat Ecks" because, hey, different) carved out a bloody chunk of attention at E3 with its gameplay debut. The game looks phenomenal. It builds on the MK9's sensibilities while incorporating cool features expanded in NetherRealm's other baby, Injustice.
Series ko-kreator Ed Boon presents a fantastically gruesome demo reel featuring old and new characters beating each other senseless. Some juicy details let loose as well, including:
- MKX is a direct sequel to 2011’s reboot. Amazingly, its story spans a 25 year cycle.
- Determined not to simply reskin the last game, MKX introduces a significant amount of new characters. One surprise shown: Cassie Cage, the daughter of Sonya Blade and Johnny Cage who owns a move-set comprised of both characters’ disciplines.
- Each character has three different combat variations to choose from at the select menu; you’ll gain access to combos and abilities exclusive to each variation.
The Mortal Kombat games have hit a stride like never before, combining its iconic characters and signature bloodshed with stone-solid mechanics. MKX seems dead set on upping the insanity and enjoyment tenfold. I need to get my hands on this.
Mortal Kombat X promotional art featuring everyone’s favorite ninja spectre, Hanzo Hasashi, aka Scorpion.
Toasty! NetherRealm Announces Mortal Kombat X!
After weeks of teasing from series ko-kreator, Ed Boon, and an indirect leak from a Sutherland of all places, today brings us the official reveal of Mortal Kombat X.
While targeted consoles haven’t been named, the tag to go along with the trailer states the sequel is “fueled by next-gen technology” to ”create an unprecedented Kombat experience” (To clear up any confusion, they meant to put “kreate”).
In a raw display of brutality and power between franchise poster-ninjas, Sub-Zero and Scorpion, the trailer shows off features heralded into 2011’s superb reboot including the bone-breaking X-Ray attacks.
More environmental destruction (a la Injustice) is seen, where opponents can be smashed about stages as well as break off pieces of a level, like a tree branch, and wielded as cudgels. Personal weapons — first introduced in MK4 — seemingly make a return.
Mortal Kombat X is slated for 2015. Say it with me now: IT HAS BEGUN.
Shit! Ultimate Marvel vs. Capcom 3 and MvC2 are Being Pulled From PSN/XBLA
Thanks to the cruel deadline beset upon the publishing rights to these titles, two of Capcom’s licensed, fightin’ crossover hits are being pulled from Xbox Live and PSN.
Both Marvel vs. Capcom 2 and version 2.0 of its years estranged sequel, Ultimate Marvel vs. Capcom 3, are being yoinked from digital distribution… very soon. The post on Capcom Unity isn’t all too clear on when exactly, but it does have dates for when the newer title’s plethora of alternate costumes is being axed. [Update: Both game are being delisted Dec. 17th on PSN; Dec. 26th on XBL.]
On PSN, Dec. 17th is the final day you can purchase DLC — which is being discounted by 50% — while downloadable doomsday arrives for the content on XBLA come Dec. 26th. Capcom says hold your breath for news on potential price drops for XBLA.
While both MvC2 and UMvC3 remain at their full $14.99 and $29.99 price tags on Xbox respectively, PSN has at least deflated the former, spritier fighter’s cost to just $7.49. Have PS Plus? Even better; the game is only $3.75. I wasted that in quarters within fifteen minutes back in its arcade days (I was, and am still, terrible at the fucking game… but I love it).
Well, hey, All of My Childhood. How’ve you been?
Injustice's Ultimate Edition Announced; Crisis Extends to Next-Gen
Warner Bros. and NetherRealm’s 2D comic book fighter is coming back to a store shelf near you with a DLC vengeance. Injustice: Gods Among Us Ultimate Edition sees the original superhero slobberknocker repackaged with every shred of downloadable content dropped since the game’s release.
Besides a bonus of forty character skins to adorn your favorite hero or villain with, the Ultimate Edition is your chance to collect the full roster of additional fighters originally debuted as DLC. That includes Batgirl, General Zod, Lobo, Martian Manhunter, Scorpion (of Mortal Kombat fame, how dare you question it?), and Zatanna.
Released in April, Injustice went on to earn itself some favorable reviews, with some calling it more refined than 2011’s Mortal Kombat — the gameplay basis upon which Injustice lays its foundation on. Personally, any game that allows me to uppercut my opponent through the stratosphere earns my good graces automatically; it helps greatly that the game is righteously enjoyable, be you an open-minded fighting fan or an advocate of DC lore.
The Ultimate Edition brings Injustice back to the PS3 and Xbox 360 for $59.99 while introducing itself to the PC ($49.99) and the PS Vita ($39.99), all dated for November 12th. On the very same day, a PlayStation 4 version of the game releases, featuring touchpad compatibility, streaming and video sharing, and remastered graphics. Its arrival does indeed make it the very first fighting game to launch for PS4 (it edges out Divekick by three whole days…not that you can play much of it without a PS4, what with its Nov. 15th date…Still, flawless victory).
[An Xbox One version has not been confirmed as of this writing.]