Well, hey, All of My Childhood. How’ve you been?
Injustice's Ultimate Edition Announced; Crisis Extends to Next-Gen
Warner Bros. and NetherRealm’s 2D comic book fighter is coming back to a store shelf near you with a DLC vengeance. Injustice: Gods Among Us Ultimate Edition sees the original superhero slobberknocker repackaged with every shred of downloadable content dropped since the game’s release.
Besides a bonus of forty character skins to adorn your favorite hero or villain with, the Ultimate Edition is your chance to collect the full roster of additional fighters originally debuted as DLC. That includes Batgirl, General Zod, Lobo, Martian Manhunter, Scorpion (of Mortal Kombat fame, how dare you question it?), and Zatanna.
Released in April, Injustice went on to earn itself some favorable reviews, with some calling it more refined than 2011’s Mortal Kombat — the gameplay basis upon which Injustice lays its foundation on. Personally, any game that allows me to uppercut my opponent through the stratosphere earns my good graces automatically; it helps greatly that the game is righteously enjoyable, be you an open-minded fighting fan or an advocate of DC lore.
The Ultimate Edition brings Injustice back to the PS3 and Xbox 360 for $59.99 while introducing itself to the PC ($49.99) and the PS Vita ($39.99), all dated for November 12th. On the very same day, a PlayStation 4 version of the game releases, featuring touchpad compatibility, streaming and video sharing, and remastered graphics. Its arrival does indeed make it the very first fighting game to launch for PS4 (it edges out Divekick by three whole days…not that you can play much of it without a PS4, what with its Nov. 15th date…Still, flawless victory).
[An Xbox One version has not been confirmed as of this writing.]
Mortal Kombat: Legacy - Round Two Begins This Month
Kevin Tancharoen’s out-of-nowhere adaptation of the fighting game mythos quickly usurped the two feature-length films Hollywood originally backed in the ‘90’s — all in the span of nine short webisodes.
Legacy doesn’t even hedge closely to the series’ expansive (and achingly convoluted) canon, yet the first, noticeably low budget season succeeded in capturing the atmosphere, action, and — most importantly to fans — bone-crunching brutality that the games became infamous for.
September 26th kicks off Season II’s ten-episode arc which finally depicts our supernaturally powered assortment of virtuous and nefarious kombatants duking it the hell out in the namesake tournament. If this series debuted when the MK media machine burned with fiery intent back in its prime, this franchise would have conquered the world. Shit, sorry. Konquered*
Mortal Kombat 10 (Briefly) Konfirmed
With an award winning game in 2011’s reboot/revival, a massively popular web series gearing up for its second season, and a brand new film adaptation swimming in pre-production, the bloodiest fighting series in gaming is returned to a level of success it hasn’t seen since the mid-’90s. And that calls for a sequel.
On the subject of a feature film’s status, GamerHub.TV managed to catch a tiny MK10 confirmation from Mortal Kombat: Legacy's producer Lance Sloane amidst the hallowed, thickly geeky grounds of SDCC. Sloane revealed the new film has a solid script in place, locked in with a passionate director (Legacy's Kevin Tancharoen).
Sloane slipped in our first “official” mention of the next Mortal Kombat game while musing on when the most opportune time to release a film would be. “It’s just figuring out the business side of it. When would we do it. When we would launch it. How do we sync up with the launch of the game that they’re working on now? The next game.”
After a short string of knockout moneymakers in Mortal Kombat 9 and Injustice, it’s a forgone conclusion NetherRealm Studios is back developing their brutally entertaining claim to fame. The title will undoubtedly be next-gen, and, if their track record maintains, it will undoubtedly be amazing, bone crunching, eye gouging fun (only gamers and psychopaths get to say that). Really, though, how can the phrase “Next-Gen Fatality” not cause a menacing smile to spread across your face?
Purdy Cover Art of the Day: Ultra Street Fighter IV
Ultra Street Fighter IV: Adds Five New Challengers, Six New Stages
Headlong into the virtual slobberknocker arena of Evo 2013, Capcom announced at their panel fightstick veterans can look forward to yet another hefty update to Street Fighter IV; yes, that’s four whole years after its initial console release.
The PC, PS3, and Xbox 360 versions of the game will see the DLC update at $15 or paired up in a new $39.99 retail package featuring all previous updates, characters, and costumes, both set for release sometime next year. In addition to a laundry list of fixes and balances, five characters will join the roster — including series familiars Elena, Hugo, Poison, and Rolento along with an unannounced brawler making their Street Fighter debut — and will also feature six new stages for players to embarrass their foes on.
This spot will be updated with an official trailer once it releases tomorrow which also promises to reveal the upgrade’s name. Sorry to spoil the surprise but I’m guessing this “Hyper Street Fighter IV" logo making the rounds is no longer purely coincidence.
UPDATE: Close but no Sagat, as they say. 2014’s upgrade to SFIV is not Hyper, it’s Ultra. As promised, here’s your first glimpse at Ultra Street Fighter IV. Will Street Fighter IV trump Street Fighter II as the most re-released fighting game in Capcom’s catalogue? Ask me in about a dozen or more versions.