Tekken + Pokemon = Pokkén? The Pokemon Company Announces Pokkén Tournament
Have you ever played Pokemon, lamented at the turn-based battles and thought to yourself, “Holy hell, why can’t this just be like Tekken?”
On the reverse spectrum, have you ever listlessly slogged through Tekken's character select screen and groaned, “I just want to play as fictional, dog-fighting animals whose only attempt at language is shouting their own names!”
Well, good goddamn, do I have a game for you that you’ve always wanted but didn’t know how to ask for. Introducing Pokkén Tournament — a 3D arcade fighter set to the tune of Tekken's gameplay but featuring Nintendo's beloved Pocket Monsters.
The game is being developed by Namco Bandai Games with involvement from Soul Calibur producer Masaaki Hoshino and Tekken's own eccentric producer Katsuhiro Harada. This is far from Namco's first foray into Nintendo trenches — both Super Smash Bros. for Wii U and 3DS are being created by Namco Bandai teams, which is likely how they got this unusual gig (saké probably played a big part too).
Before you mod your fightstick with a custom Pikachu inlay, keep note that no North American release has been announced. Nor is there any info on Pokkén making it to home consoles. So far, the fighter is only slated for Japanese arcades in 2015.
Watch the official teaser hereabouts.
Brutality at its Finest in These Mortal Kombat X Screens
Is it strange that, after the torrential downpour of E3 gaming announcements, that my most anticipated title is this bloodsoaked slobberknocker? I’m gonna answer my own question and say, “No, only lunatics would find that strange. Didn’t you see Sub-Zero break that dude’s spine through an open chest cavity?!”
It’s moments like that that remind me what makes video games so special in the first place.
Here’s a Bunch of Mortal Kombat X Gameplay Hosted by Ed Boon!
The tenth Mortal Kombat (which is pronounced “Mortal Kombat Ecks" because, hey, different) carved out a bloody chunk of attention at E3 with its gameplay debut. The game looks phenomenal. It builds on the MK9's sensibilities while incorporating cool features expanded in NetherRealm's other baby, Injustice.
Series ko-kreator Ed Boon presents a fantastically gruesome demo reel featuring old and new characters beating each other senseless. Some juicy details let loose as well, including:
- MKX is a direct sequel to 2011’s reboot. Amazingly, its story spans a 25 year cycle.
- Determined not to simply reskin the last game, MKX introduces a significant amount of new characters. One surprise shown: Cassie Cage, the daughter of Sonya Blade and Johnny Cage who owns a move-set comprised of both characters’ disciplines.
- Each character has three different combat variations to choose from at the select menu; you’ll gain access to combos and abilities exclusive to each variation.
The Mortal Kombat games have hit a stride like never before, combining its iconic characters and signature bloodshed with stone-solid mechanics. MKX seems dead set on upping the insanity and enjoyment tenfold. I need to get my hands on this.
Mortal Kombat X promotional art featuring everyone’s favorite ninja spectre, Hanzo Hasashi, aka Scorpion.
Toasty! NetherRealm Announces Mortal Kombat X!
After weeks of teasing from series ko-kreator, Ed Boon, and an indirect leak from a Sutherland of all places, today brings us the official reveal of Mortal Kombat X.
While targeted consoles haven’t been named, the tag to go along with the trailer states the sequel is “fueled by next-gen technology” to ”create an unprecedented Kombat experience” (To clear up any confusion, they meant to put “kreate”).
In a raw display of brutality and power between franchise poster-ninjas, Sub-Zero and Scorpion, the trailer shows off features heralded into 2011’s superb reboot including the bone-breaking X-Ray attacks.
More environmental destruction (a la Injustice) is seen, where opponents can be smashed about stages as well as break off pieces of a level, like a tree branch, and wielded as cudgels. Personal weapons — first introduced in MK4 — seemingly make a return.
Mortal Kombat X is slated for 2015. Say it with me now: IT HAS BEGUN.
Shit! Ultimate Marvel vs. Capcom 3 and MvC2 are Being Pulled From PSN/XBLA
Thanks to the cruel deadline beset upon the publishing rights to these titles, two of Capcom’s licensed, fightin’ crossover hits are being pulled from Xbox Live and PSN.
Both Marvel vs. Capcom 2 and version 2.0 of its years estranged sequel, Ultimate Marvel vs. Capcom 3, are being yoinked from digital distribution… very soon. The post on Capcom Unity isn’t all too clear on when exactly, but it does have dates for when the newer title’s plethora of alternate costumes is being axed. [Update: Both game are being delisted Dec. 17th on PSN; Dec. 26th on XBL.]
On PSN, Dec. 17th is the final day you can purchase DLC — which is being discounted by 50% — while downloadable doomsday arrives for the content on XBLA come Dec. 26th. Capcom says hold your breath for news on potential price drops for XBLA.
While both MvC2 and UMvC3 remain at their full $14.99 and $29.99 price tags on Xbox respectively, PSN has at least deflated the former, spritier fighter’s cost to just $7.49. Have PS Plus? Even better; the game is only $3.75. I wasted that in quarters within fifteen minutes back in its arcade days (I was, and am still, terrible at the fucking game… but I love it).
Well, hey, All of My Childhood. How’ve you been?