Even More Mortal Kombat Assassins by Letticia Maer
Some are Assassins, some swear by the Templars. All are superpowered ninjas with a knack for dismemberment.
I featured Letty’s work (when she was Sona?) a while back and since then, this prolific artist has been, well, pretty damn prolific about churning out one of the coolest crossovers in fan art.
Well, hey, All of My Childhood. How’ve you been?
Much to my unwittingness, last week’s debut of Mortal Kombat: Legacy's sophomore season didn't just see the first episode posted online — the whole damn ten part arc launched at once. I was of the expectation that it'd once again have the staggered release schedule season one did.
To hell with my expectations. You’re able to down the whole affair in one sitting, like I did, starting with Episode One.
To reiterate, Legacy's first run of episodes impressed the pants off me. I didn't care about blasphemous character reinterpretations or sudden budgetary dips. The series was stylish, thoroughly chocked with TV-MA action, and got way closer in spitting distance of the source material than 1995 and '97's royally cheesy film adaptations.
So. Is Legacy’s second season a flawless victory? Short answer: no. Long answer: hit that Read More.
Mortal Kombat: Legacy - Round Two Begins This Month
Kevin Tancharoen’s out-of-nowhere adaptation of the fighting game mythos quickly usurped the two feature-length films Hollywood originally backed in the ‘90’s — all in the span of nine short webisodes.
Legacy doesn’t even hedge closely to the series’ expansive (and achingly convoluted) canon, yet the first, noticeably low budget season succeeded in capturing the atmosphere, action, and — most importantly to fans — bone-crunching brutality that the games became infamous for.
September 26th kicks off Season II’s ten-episode arc which finally depicts our supernaturally powered assortment of virtuous and nefarious kombatants duking it the hell out in the namesake tournament. If this series debuted when the MK media machine burned with fiery intent back in its prime, this franchise would have conquered the world. Shit, sorry. Konquered*
Mortal Kombat 10 (Briefly) Konfirmed
With an award winning game in 2011’s reboot/revival, a massively popular web series gearing up for its second season, and a brand new film adaptation swimming in pre-production, the bloodiest fighting series in gaming is returned to a level of success it hasn’t seen since the mid-’90s. And that calls for a sequel.
On the subject of a feature film’s status, GamerHub.TV managed to catch a tiny MK10 confirmation from Mortal Kombat: Legacy's producer Lance Sloane amidst the hallowed, thickly geeky grounds of SDCC. Sloane revealed the new film has a solid script in place, locked in with a passionate director (Legacy's Kevin Tancharoen).
Sloane slipped in our first “official” mention of the next Mortal Kombat game while musing on when the most opportune time to release a film would be. “It’s just figuring out the business side of it. When would we do it. When we would launch it. How do we sync up with the launch of the game that they’re working on now? The next game.”
After a short string of knockout moneymakers in Mortal Kombat 9 and Injustice, it’s a forgone conclusion NetherRealm Studios is back developing their brutally entertaining claim to fame. The title will undoubtedly be next-gen, and, if their track record maintains, it will undoubtedly be amazing, bone crunching, eye gouging fun (only gamers and psychopaths get to say that). Really, though, how can the phrase “Next-Gen Fatality” not cause a menacing smile to spread across your face?
Mortal Kombat Assassins by Soňa Nekorancová
Crossovers are nothing new in the world of gaming, and are vastly more commonplace in the realm of fan art, but when done right, the results really friggin’ pop.
This Slovakian artist had the novel idea of meshing the brutal, Eastern fantasy world of Mortal Kombat with the equally violent, historically steeped style of Assassin’s Creed. As you can see, the kombination is deadly (and amazingly awesome.)