Did Keifer Sutherland Just Konfirm a New Mortal Kombat?
Hollywood actor Keifer Sutherland, Son of Donald, famous for such films as Young Guns and Young Guns II — and nothing else… I SAID NOTHING ELSE — let slip that production on a brand new Mortal Kombat game may be well underway.
Equipped with the stunning ability to convey pretend emotion better than you convey actual emotion, Keifer is no stranger to video game voice work, having already laid down his signature gruff vocals for 2008’s Call of Duty: World at War.
More recently, he’s taken over the role of Big Boss (aka Naked Snake, aka Punished Snake, aka Faintly Reminiscent of Snake Plisken Snake) in Metal Gear Solid V: The Phantom Pain. In discussing his latest gaming gig with IGN, Keifer nonchalantly mentions his involvement in a new Mortal Kombat.
"I did Mortal Kombat, and that’s such a huge game, but it’s so not like [MGSV],” said the Son of Donald. The Mirrors star also said working on MK was a breeze compared to over a year of effort on The Phantom Pain (as well as its prelude Ground Zeroes).
Warner Bros. and NetherRealm were unavailable for comment — did you expect anything less? The general assumption was that NetherRealm would return to their brutally beautiful fighter given the positive reception 2010’s Mortal Kombat reboot garnered. Whether its next-gen, cross-gen, or even a direct followup — remember, the series is prone to more spin-off’s than fucking CSI — is up in the air.
What’s series co-creator, er, “ko-kreator” Ed Boon got to say on the matter?
I’m so glad I have friends who will Stand By Me.— Ed Boon (@noobde)February 22, 2014
That’s better than a konfirmation.
Merry Khristmas From The Red Herb!
Even More Mortal Kombat Assassins by Letticia Maer
Some are Assassins, some swear by the Templars. All are superpowered ninjas with a knack for dismemberment.
I featured Letty’s work (when she was Sona?) a while back and since then, this prolific artist has been, well, pretty damn prolific about churning out one of the coolest crossovers in fan art.
Well, hey, All of My Childhood. How’ve you been?
Much to my unwittingness, last week’s debut of Mortal Kombat: Legacy's sophomore season didn't just see the first episode posted online — the whole damn ten part arc launched at once. I was of the expectation that it'd once again have the staggered release schedule season one did.
To hell with my expectations. You’re able to down the whole affair in one sitting, like I did, starting with Episode One.
To reiterate, Legacy's first run of episodes impressed the pants off me. I didn't care about blasphemous character reinterpretations or sudden budgetary dips. The series was stylish, thoroughly chocked with TV-MA action, and got way closer in spitting distance of the source material than 1995 and '97's royally cheesy film adaptations.
So. Is Legacy’s second season a flawless victory? Short answer: no. Long answer: hit that Read More.
Mortal Kombat: Legacy - Round Two Begins This Month
Kevin Tancharoen’s out-of-nowhere adaptation of the fighting game mythos quickly usurped the two feature-length films Hollywood originally backed in the ‘90’s — all in the span of nine short webisodes.
Legacy doesn’t even hedge closely to the series’ expansive (and achingly convoluted) canon, yet the first, noticeably low budget season succeeded in capturing the atmosphere, action, and — most importantly to fans — bone-crunching brutality that the games became infamous for.
September 26th kicks off Season II’s ten-episode arc which finally depicts our supernaturally powered assortment of virtuous and nefarious kombatants duking it the hell out in the namesake tournament. If this series debuted when the MK media machine burned with fiery intent back in its prime, this franchise would have conquered the world. Shit, sorry. Konquered*