Delsin Lights Up Seattle in These New Infamous: Second Son Screens
Sucker Punch may have missed the PS4’s launch, but every new screen and trailer I see for Second Son convinces more that it’ll be worth the wait.
Never one to jump on the Killzone bandwagon and having had a Best Buy demo of Knack guarantee I’ll never play that particle-happy abomination again, I’m at a severe loss for first-party-my-console-pick-was-the-righteous-pick titles. Though technically marvelous, I don’t feel like I’m beholden to the power of the next-gen when I play Call of Duty of Black Flag.
It’s up to Infamous to swoop in and save the day. Or, at the absolute least, kick the day’s ass. Second Son charges into retail on March 21st, 2014 (a gamer is two things: either gaming or waiting).
Just testing the share function on my PS4, folks. If you see this, I guess it’s safe to say it works.
Lookit this fancy ass future where I can rip gameplay videos with the press of a button… If I wanted to share the video only on Facebook. And so long as the last fifteen minutes was, by chance, interesting since you seemingly can’t edit captured footage. Okay, so the future needs some work.
Anywho, experimentation led to me recording some Resogun gameplay. Watch as I destroy an entire planet to save eight featureless, helpless, neon green humans (there were ten but, uh, fate struck them pretty hard).
Man From Future Enslaved By PlayStations Destroys PS4
Having witnessed his entire family captured and assimilated by the PlayStation 4’s sentient descendant — known in 2084 as “KillStations” — this Montreal man braved a wormhole through time in order to arrive at a Best Buy midnight event for Sony’s newly launched console.
With the images of his loved ones’ pained expressions still flashing before his mind’s eye, the time traveler tore through the unit’s stylish cardboard housing, gutted the prize within, and began slamming the PS4 against the ground over and over again until it was a mess of snapped plastic and thrashed metal.
Of course, it was the seventeenth update to PSN, in which the new AI program overseeing video content gained nuclear launch codes, that ended the Age of Man, but the catharsis displayed here is made no less poignant by that fact.
Naughty Dog Lowdown - Uncharted PS4 + The Last of Us Story DLC
The famed Santa Monica based developer came at us last night with updates on two of its most coveted, Sony exclusive IP’s. Let’s dig into the less enigmatic of the two announcements:
Undoubtedly my favorite title of the year, the third-person apocalyptic heartbreak simulator, The Last of Us, has had story DLC quietly in the works over the last several months. Now we finally know the name: Left Behind.
A prequel to Joel and Ellie’s giraffe filled adventure, Left Behind focuses on Ellie and Riley (first depicted in the comic American Dreams), a rebellious teen whom Ellie befriends within the military operated boarding school she attends. Spoiler alert: Expect your emotions to be damaged.
Priced at $14.99, Left Behind will hit PSN early 2014. Watch the teaser trailer hereabouts (light on the “trailer,” thick on the “teaser”).
And now for something cryptic. Naughty Dog announced a new Uncharted game! Annnnd… That’s it. ND swears there’s revealing hints to be found in this trailer, but it takes a better fan than I to be able to spot the bastards.
What’s certain is that it’s setting course exclusively for the PlayStation 4. What’s uncertain is everything else: Is Nathan Drake back? What’s the official title? When does it take place? Is the love of my virtual life Elena back?
Nothing official has been plotted, though rumors are already suggesting Sir Francis Drake may be the protagonist, making this Uncharted a period piece. More on this diddy as it develops, folks.
PlayStation 4 Will Support CD and MP3 Playback… Someday
Following fan outcry over the PS4’s inability to play MP3’s and CD’s as well as its lack of support for DLNA, Sony’s Worldwide figurehead Shuhei Yoshida confirmed the features will be worked into the system post-launch.
Gabbing it up on Giant Bomb’s Interview Dumptruck, Yoshida admits his entire team was surprised to hear such vehement feedback over a feature that, apparently, nobody really talks about.
"It’s not like we actively decided ‘let’s not do this feature so people will have to subscribe to Music Unlimited,’" said Shuhei. "The focus has been more on the game features. Some of the features we wanted but we couldn’t get in on day one."
Yoshida goes on to say “the system guys” in Japan are already figuring out when to incorporate the omitted feature.
Sifting through IGN's comments section on the issue, there seems to be some confusion as to why MP3 and CD playback, in particular, is a big deal; one user even quips that Sony was correct in thinking nobody cared about the feature, that they simply saw the other guys had it and demanded their fanboy informed console decision house the feature, too.
Let me clarify why MP3/CD playback is important to me: motherfuckin’ custom tracks, son. That’s it. I love jamming to my own tunes while I game. Don’t get me wrong — it’s not like I’m masking Jack Wall’s score on Mass Effect or overlaying Stone Temple Pilots where Nobuo Uematsu should be. If I’m kicking on music, it’s usually to spice up the humdrum military anthems that accompany online sessions of Call of Duty or circumvent the head-on collisions caused when Skrillex splits my ear canal in Need for Speed.
Music Unlimited’s ability to play tunes during every game session leads me to believe that gone are the days of the PS3’s brutally selective custom track feature. Thanks for listening, Shuhei. Now knock your team’s heads together until the patch goes live.
"Hadouken Cabs"…? What the Hell Is Sony Up To?
Sony’s been dropping this odd viral caveat off at different gaming junkets, and I’m just damned stumped trying to figure what it’s really for.
The mock ad features “Hadouken Cabs,” a taxi company that’s apparently been “knocking the competition out since 1987.” The 30 second spot is, obviously, filled to the brim with Street Fighter references, an allusion to the original PlayStation’s launch year, and a blink-and-you’ll-miss-it flash of the DualShock 4.
What in the hell is Sony — and, guilty by association, Capcom — teasing? Something Street Fighter; something PS4. Well, it must be that the upcoming re-re-re-release Ultra Street Fighter IV is also on its way to the next-gen…
Except Capcom’s own Yoshinori Ono, the man who perpetually carries Blanka in his pocket, says there aren’t enough resources to port Ultra to the next-gen. Maybe Ono’s being sly. But would this face lie to you?
That can only mean, then, that Street Fighter V is a PlayStation 4 exclusive!
Except… Producer Tomoaki Ayano very recently stated SFV likely won’t be ready for the public until 20-goddamn-18. Like a dodged hadouken, that dream flies off-screen.
Unless a Mishima Airlines commercial is uploaded next week, this ad alone doesn’t point too firmly to Tekken X Street Fighter, which has been suspiciously quiet for suspiciously long. The mystery stands and we’re left to anxiously ponder. Which is exactly what they want, man.
PS4’s Lack of MP3/DLNA Support: Yoshida Speaks
Nearly two weeks out from the PlayStation 4’s launch date, Sony shared with the public a gigantic FAQ composed of every known fact about the next-gen console.
A lot of the information are regurgitated tidbits we’ve been hearing over the months since the console was officially announced. But if you really sat down and poured over the list (because your time is as worthless as mine), some interesting facts stick out and slap you in the eyes.
Notably, the complete lack of MP3 and DLNA support. We’re talkin’ none. You can’t stream from your computer or a music device. You can’t even play a standard audio CD. Unlike the PS3, the PS4 doesn’t let you store music on the console’s hard drive in the very least. If you’re a custom tracks loving sort of gamer like me, that unpleasant feeling clouding your vision is rage.
What’s the ploy here? Music Unlimited is that ploy — the only way, at launch, to play background music during games… or any music at all on the PS4. And, yes, good guess; Music Unlimited does require a paid-for subscription.
Now, a lot of the folks I run into aren’t as prolific with the feature as I am. Understandable. A majority of PS3 games don’t allow for custom tracks. But enough of you out there shared your contempt for the removal of MP3 playback (you gorgeous people, you), and Sony’s Worldwide Studios president responded.
Shuhei Yoshida, taking to Twitter no less, stated, “Thanks for the feedback to the lack of MP3 and DLNA support at the launch of PS4. I’ll share with the PS4 Dev team for future consideration.”
All right, that’s… promising. It wasn’t quite “We’re fixing it” but it was a far cry from “Deal with it, jabronies.”
Then, being the man of his word he is, Shuhei took to Twitter again. “Had a very good discussion w the PS4 Dev team today.”
Hells yes. Yoshida saw our concerns, adjusted his tie, and said, “Not on my fucking watch.” Barging down the dev team’s door, I imagine he began slapping every team member there with a Dualshock 4 until it broke. Then he unboxed another one and broke it across their faces all over again. So what’d he accomplish? What’s the verdict, Shuhei?
"We’re happy & appreciative to learn so many people use and like PS3’s media feature."
Goddamnit, he doesn’t sound like he even so much as fractured a jaw. Ah, well. At least they know what we want, and something in Yoshida referring to the MP3 lack of support as an “at launch” issue makes it sound like it’s a feature that can easily be implemented into the PS4. Eventually. Maybe.
The Order: 1886 - First Screens and Story Details
This game has become my most anticipated next-gen title practically overnight. Game Informer’s feature in their November issue made sure of that.
Revealed at E3, Ready At Dawn’s trailer for their third-person shooter debuted devoid of info. Only two things permeated in the public’s mind: “It looks like Victorian Gears of War" and "Those can’t really be in-game graphics.”
Well, they are in-game graphics; brought to you by the stunning horsepower beneath the PS4’s hood. And, yeah, “Victorian Gears of War" is a tough comparison to shake, but The Order's concept is wickedly cool and fresh on its own merits. While the game's history closely mirrors our own, the key division revolves around the genetic split between us, humanity, and the “half-breeds,” a new sub-species of human beings that have taken on more animal-like traits.
Though we share the same gene family, the difference is enough to put both factions at bloody odds for centuries. Jump to The Order, or more famously, the fabled Knights of the Round Table. Instead of crusading for the Holy Grail, however, the Knights of this alternate history seek to protect humanity from the half-breeds.
Part of their calling requires these holy agents to imbibe a rare substance; “black water.” Drinking black water is just south of gaining immortality, allowing knights to serve for years beyond an average human’s lifespan. The result is highly tested guardians shaped and hardened by centuries of experience. Your character, Grayson, is one such veteran — the third man in history to bear the moniker Sir Galahad.
Galahad and his team’s fight is aided by a pivotal point in human achievement: the industrial revolution. But with the war against half-breeds nearly won yet still in play, technology blossoms in volatile ways, meaning this version of 1886 sees you equipped with gatling guns, thermite tossing launchers, and electric arc guns that can cut an enemy down before they’re afforded a chance to blink.
RaD’s imaginative, gritty, and strangely captivating mix of real world history and grim fantasy are the right ingredients for a head-turning, new IP. An in-house engine capable of astonishing feats of real-time physics — like bending metal and wood that splinters and cracks before breaking — also make for some strong arguments in favor of next-gen tech. I can’t wait to see more. Really, though. I can’t wait. It verges on painful.
The Order is scheduled to hit in 2014, exclusively for the PlayStation 4.
This week’s most percolating gaming happenings that you may have missed. If you didn’t miss them, congratulations. You’re better than I am. But now that you’re gloating about it, you’re worse than I am. O, how quickly your vanity carried you to ruin, my former liege. Anyway, welcome back to the Roundup. Leave your shoes anywhere.
- Sony is bent on selling five million PS4’s by next March. I’m bringing you one unit closer to your goal, guys. You don’t have to thank me. But you do owe me.
- Fun fact: the PlayStation 4, a console owned and created by a Japanese company, is delaying its Japan launch because there aren’t enough Japanese games for it. A sign that Western developers have overtaken the gaming scene this generation? “Nah,” says Sony figurehead Shuhei Yoshida. Japan is a “portable-heavy” market is all. So you say.
- "The Steam universe is expanding in 2014." A tease of promises untold or a thinly veiled threat of world dominance? When it comes to Valve, cryptic sentences usually result in both. The Bellevue, WA geek kingdom, a company that has subtly but surely influenced industry sweeping trends, is teasing three announcements for next week, beginning Monday morning. What’s the deal? Gabe “The Man” Newell hinted “hardware opportunities” for bringing Linux to the living room will be revealed soon. Steam Box anyone?
- The RetroN 5 is upon us, old school fiends. Hyperkin, one of the foremost manufacturers of video game clone devices (we’re adults here; I mean “knock-offs), has dated their wondrous, cartridge eating console for December 10th, 2013. The RetroN 5, to those unfamiliar, is a plastic portal to the past that allows you to play NES, SNES, Famicon, Genesis, Mega Drive, Sega Master System (B.Y.O. Power Converter, though) and Game Boy carts all in one machine. Essentially it’s the universal remote off retro consoles. Classic kicks will cost you $99.
PS4 @ TGS: PS3 Games Streaming by 2014; External Capture Devices Welcome
The PlayStation 4 is making the rounds at this year’s Tokyo Game Show event and just as you’d expect/hope, Sony’s been releasing little caveats of information regarding the soon-to-be launched console.
Interviewed during a roundtable discussion with press, Shuhei Yoshida, President of Sony Worldwide Studios, spoke on the planned Gaikai cloud streaming which, when announced that it’d be a part of the PS4’s suite of services back in February, was said to be a way to dip into previous system’s back catalogs.
Yoshida confirmed the Gaikai cloud streaming will begin for the North American region sometime in 2014 and that a decent selection of PS3 titles will be available to browse through from the get-go. These very same PS3 games will also be compatible for the PS Vita. Gaikai’s good graces don’t extend to European territories, sadly, due to uneven broadband speeds across the continent. The service is delayed in Europe until sufficient deals are secured between Sony and local ISPs.
Though the PS4’s on-board ability to record and upload short spurts of gameplay opens up a brave new world to casual gamers looking to share with friends, those with more than a few “Let’s Play’s” notched into their belts have wondered if the next-gen console would support external capture devices for extended sessions.
Well, friends, today you have your “Yup.” Sony’s Third Party Relations man, Brad Douglas, confirmed PS4 video capture support via HDMI. Now there’s no halting your ridiculous goddamn gaming feats in glorious HD.