Resident Evil Revelations 2 Teaser Creeping with Secrets
The cerberus is out of the bag: Revelations 2 is in the works for Xbox 360, Xbox One, PS3, and PS4. In true teaser fashion, we don’t have much to go on in terms of information about the sequel, but Capcom promises fans with a keen eye will be able to spot some — God help me — revelations while watching the video above.
I caught at least one that’ll cause longtime vets to go Crimson Head; namely, a person sporting a TerraSave t-shirt during a cocktail party right before things take a turn for the Romero. Don’t recall the name? In series lore, TerraSave a is human rights organization that specifically focuses on bioterrorism relief and prevention. In 2008’s animated film Resident Evil: Degeneration, long-absent heroine Claire Redfield is a prominent figurehead in the group.
Could Claire be finally, finally returning to the survival horror fold? I sure as shit hope so. She had the dual role of both being my childhood hero and childhood crush. Who cares if I could count her polygons on my hands in RE2? She was a stone cold cutie.
The original Revelations was Capcom’s best attempt at marrying the old school scares that put the series on the map with the frantic action introduced in RE4 that propelled the games into the mainstream. I can’t wait to see if Capcom can continue to successfully pull off that bloody balancing act.
Tekken + Pokemon = Pokkén? The Pokemon Company Announces Pokkén Tournament
Have you ever played Pokemon, lamented at the turn-based battles and thought to yourself, “Holy hell, why can’t this just be like Tekken?”
On the reverse spectrum, have you ever listlessly slogged through Tekken's character select screen and groaned, “I just want to play as fictional, dog-fighting animals whose only attempt at language is shouting their own names!”
Well, good goddamn, do I have a game for you that you’ve always wanted but didn’t know how to ask for. Introducing Pokkén Tournament — a 3D arcade fighter set to the tune of Tekken's gameplay but featuring Nintendo's beloved Pocket Monsters.
The game is being developed by Namco Bandai Games with involvement from Soul Calibur producer Masaaki Hoshino and Tekken's own eccentric producer Katsuhiro Harada. This is far from Namco's first foray into Nintendo trenches — both Super Smash Bros. for Wii U and 3DS are being created by Namco Bandai teams, which is likely how they got this unusual gig (saké probably played a big part too).
Before you mod your fightstick with a custom Pikachu inlay, keep note that no North American release has been announced. Nor is there any info on Pokkén making it to home consoles. So far, the fighter is only slated for Japanese arcades in 2015.
Watch the official teaser hereabouts.
Overkill Takes a Bite Outta The Walking Dead
If you’re all about co-op zombie blasting action, there’s been a cavernous void in your life during the many years between the last Left 4 Dead and now. Overkill’s here to pump that void full of lead.
From the creators of Payday and Payday 2, the recent cult splashes in the co-op FPS market, comes a new take on The Walking Dead mythos. Like the successful adventure game series before it, Overkill’s working with Skybound Entertainment to realize the comic book universe the apocalyptic franchise stems from (sorry, Norman Reedus fans — you have other shit to look forward to).
The game — which is just being called Overkill’s The Walking Dead at this time — was announced in a super grim teaser trailer stating that, “In 2016 Washington Falls” (the studio seemingly has a vendetta against D.C. and likes to show it in their games).
TWD creator Robert Kirkman then guests in the trailer proclaiming his excitement to have Overkill conjure up the co-op shootin’ fest fans have been waiting for. This isn’t the first time the zombie funny book has been adapted into a shooter, but given that game’s performance, we’ll go ahead and pretend that this is.
Dead Island 2 Gets Itself a Gameplay Reveal
They say that no man is an island. Well, neither is Hollywood, California. But, hey, branding. Whatever. The real point is that the hacking, bashing, breaking, and bloodletting that made the unevenly enjoyable Dead Island a cult hit is back for seconds.
Since series originators Techland are off bending the concept of open-world zombie survival in Dying Light, a new dev has stepped to the plate and picked up the barbwire-wrapped bat. Yager Development ain’t exactly a gaming household name but you might have played their surprisingly thought provoking military shooter Spec Ops: The Line.
Cult developers perpetuating cult games doesn’t sound like a bad thing but good goddamn does this franchise need some work (I’m a wee bit shocked the half-assed Riptide didn’t put a round in this series’ head, honestly). Dead Island 2 is booking its trip for PC, PS4, and Xbox One. Happen to be in Germany? Get your hands on the game at Gamescom. Say hello to the Yager boys while you’re at it; you’ll be guests in their home turf after all.
Guns, Exo-suits, Kevin Spacey — Advanced Warfare Trailer Shows Badassery from Least to Greatest
This can’t be just another military shooter. It’s a private military shooter. Big difference. ‘Lot less folks being kicked through walls by exoskeletoned legs.
Call of Duty has been known to shake up its story backdrop; we’ve been to space, we fought through (parts of) Vietnam, and we’ve actually already been to the future already. It’s time to shake that formula up, man. These combat-ready exo-suits might do the trick. Dude was grappling from a wrist-launched harpoon. These guys are leapfrogging across building tops. Yes, I’m very much about that life.
But it’s easy to get hyped over a trailer (especially with Kevin Spacey teaching us everything there is to know about megalomania in a handful of lines). That’s essentially a good trailer’s job — to get you excited about something regardless if the end product is destined for a Gamestop shelf a couple weeks later with an overpriced “Used” sticker slapped on the cover.
My attention, for the umpteenth year in a row, is yours once again, Call of Duty. We’ve been doing this song and dance for seven years in a row now. When will the music stop?
Halo 2 Anniversary's Reworked Cutscenes Get Their Own Trailer
343 Industries main feature of The Master Chief Collection is undoubtedly the HD-ified remake of 2004’s Halo 2. Among the inner-workings being remodeled and reconfigured, the game’s prominent cinematics are getting the 2014 treatment.
Overseen by Blur Studio, the visual effects team responsible for space-bound portions of Avatar, the opening title sequence in David Fincher’s The Girl with the Dragon Tattoo (as well as several video game trailers), every cutscene in Halo 2 is being recreated in the slavishly detailed 3D animation that has put Blur on the map. The results, as you can see, are pretty stunning.
Halo: The Master Chief Collection comes to Xbox One on November 11th.
Original Alien Cast Talks Up Isolation
It’s been 35 whole years since the world was introduced to the titular alien in Ridley Scott’s infamous space-faring horror film. Now, Sega and Creative Assembly have brought together key members of that flick’s original cast to reprise their roles from Alien. Why? So that we get to enjoy looking at 3D models of their younger counterparts walk around armed with old person voices. This is the miracle of technology.
Also see: Harry Dean Stanton doing a terrific job at not giving a shit why he was brought into a recording studio.
Everybody Wants to Rule the World in Assassin’s Creed Unity
Four player co-op. Improved mobility. Reworked engine. Eagles.
Creed’s first full next-gen affair seems to have it all. Even a magnificently atmospheric Tears for Fears cover overlaid this stunning (though pre-rendered) trailer.
The masses are quick to lambaste a franchise that rushes out to the Holiday season every year, but I cut Assassin’s Creed some slack because Ubisoft has always experimented with its formula in each major release. The results aren’t always terrific (remember willfully skipping that tower defense mini-game in Revelations?), yet their tenacity has lent to growing and shaping AC into a tightly wound ball of playability and clever ideas.
They had my rapt attention when fellow online players joined lead Arno in hunting down their unknowing prey in yesterday’s gameplay reveal. If you know me, you know competitive multiplayer isn’t always my bag — I’m especially averse to it in third-person games — so a co-op offering is a cup o’ tea I cannot pass up.
Be a buddy and help your friends incite a revolution when Assassin’s Creed Unity releases October 28th, 2014.
Toasty! NetherRealm Announces Mortal Kombat X!
After weeks of teasing from series ko-kreator, Ed Boon, and an indirect leak from a Sutherland of all places, today brings us the official reveal of Mortal Kombat X.
While targeted consoles haven’t been named, the tag to go along with the trailer states the sequel is “fueled by next-gen technology” to ”create an unprecedented Kombat experience” (To clear up any confusion, they meant to put “kreate”).
In a raw display of brutality and power between franchise poster-ninjas, Sub-Zero and Scorpion, the trailer shows off features heralded into 2011’s superb reboot including the bone-breaking X-Ray attacks.
More environmental destruction (a la Injustice) is seen, where opponents can be smashed about stages as well as break off pieces of a level, like a tree branch, and wielded as cudgels. Personal weapons — first introduced in MK4 — seemingly make a return.
Mortal Kombat X is slated for 2015. Say it with me now: IT HAS BEGUN.
"No More Hope. No More Batman" — First Akrham Knight Gameplay Trailer
The final chapter in Rocksteady’s Dark Knight video game trilogy approaches. The Scarecrow’s impending threat of fear-gassing Gotham has trapped the Batman in a city populated by madmen. Worse — because it can and will always get worse for the Caped Crusader — there’s a new masked menace in town calling himself “The Arkham Knight,” and he’s skilled enough and driven enough to match the Bat blow for blow.
Bad for Batman, fantastic for us. A next-gen only affair, Rocksteady doesn’t wish to go out quietly into the night, building a stunningly rendered, jaw-dropping last hurrah for the best superhero series in gaming. Hopefully it’s as good as it looks, because it looks too damn good.
Wolfenstein: The New Order Dated, Trailered, and Slapped with Doom 4 Beta
The Bethesda backed, MachineGames developed reboot of id’s famed Nahtzi killin’ vidja game officially has itself a date.
Wolfenstein: The New Order, which sees B.J. “Blast-to-Bits” Blazkowicz launching a counter-offensive against the Nazi force that’s conquered the free world since winning World War II (History 101 Spoiler: didn’t actually happen), will release May 20th on PC, PS3, PS4, Xbox 360, and the Xbox Uno.
Here’s the kicker: pre-ordering a copy of the game gains you beta access to the next Doom… Which, until this point, has been all quiet on the western front. Bethesda didn’t care to specify what the beta entailed — though its existence seems to strongly suggest Doom 4 is being fitted with some kind of multiplayer.
All that’s clear is that new copies of Wolfenstein will include a voucher good for whenever they decide to open the beta.
I suspect a lot of you couldn’t have cared less about The New Order before hearing that bit of news, but the above trailer had enough visual flair, quality voice work, and black humor to catch my attention. But if the game’s anywhere in the same state it was when I got a hands-on back at last year’s QuakeCon, the gameplay’s going to need some screws tightened before its launch in May.
Transformers: Rise of the Dark Spark Pits Bay’s Bots vs. Cybertron's Bots… For Some Reason
Today’s NYC Toy Fair saw Activision and Hasbro reveal the next video game foray in store for everyone’s favorite robots — no, not Jaegers; how dare you? — the Transformers. But this follow up to 2012’s Fall of Cybertron may, uh, surprise you in one very unexpected way.
Transformers: Rise of the Dark Spark depicts a clash between two worlds. The first being the Gen 1 inspired mythos introduced to us in High Moon’s third-person shooter War for Cybertron; the second being Michael “EXPLOSION” Bay’s divisive silver screen universe.
If you share my opinion on Bay’s trilogy (soon to be extended into a quadrilogy), the discomfort you’re experiencing is your disappointment, incredibly, blossoming into physical pain.
Don’t rub your bruises yet, friend-o. The blows aim lower: High Moon Studios is not handling development duties on this installment. Rather, Edge of Reality, a dev most known for banking on successful ports (including Mass Effect for PS3 and a litter of Tony Hawk's), is tasked with merging the Cybertron series and Bay's GMC-dominated franchise. I call it CyberBay.
Don’t get me wrong here. High Moon’s resume hasn’t gone without blemish. They even committed a virtual crime against the Autobots when they tried adapting Dark of the Moon, the result of which being catastrophically mundane. But their redemption in Fall of Cybertron was so triumphant, so marvelously entertaining, it became instantly impossible to see another studio roll out Gears-esque, mechanical slaughter quite like High Moon did.
I’ve nothing but well wishes to Edge of Reality, though. I may not love the concept, but I’m definitely for the proposed stat progression that spills across both single and multiplayer. And the game’s Extinction Mode — a new play on the nearing-ancient Horde Mode — means there’s a good chance replay value is to be had long after you complete the CyberBay campaign. So long as they respect the gameplay that made High Moon’s games work, that is.
Rise of the Dark Spark will be extremely hard to avoid upon release since it’ll grace the PC, PS3, PS4, Xbox 360, Xbox One, Commodore 64, Wii U, and the 3DS. I’ll leave it up to you, dear reader, to figure out which one of those is a Decepticon lie.
New Titanfall Gameplay Makes the Last Seven Years of FPS’s Look Tame
If your address places you snugly beneath a rock, I can understand your confusion as to why the term ‘Titanfall' has the gaming populace shitting mech proportioned bricks. Watching all ten minutes of this video will bring you right up to speed and have you shitting bricks with the best of 'em.
This footage makes the countless matches of Call of Duty and Halo I’ve waged over the last seven years look about as exciting as your dentist’s just-as-old magazine collection (featuring choice issues of Dentistry Today and the People that covered Brad and Jennifer’s separation). Watching the player above jet up to building’s side, kick off, and finally land on a rooftop before spraying bullets into the opposition from his split-second vantage point is what I’ve been craving — yearning — from next-gen.
There is much hype keeping this game afloat. But this is shaping up to be one of those rare, miraculous moments in video games where the hype is, dare I utter it, well deserved. March 11th, Xbox One and PC people. March 11th.
Not soon enough? I like you. Register for the Titanfall beta here. Beta opens Friday, final invites will be doled out by Feb. 17th.
Find Hell with Evolve's Debut Trailer
Actual quote from a 2K staffer: “Everyone that gets their hands on it, falls in love with it.”
The formula’s simple. Four hunters versus one beast. The particulars are percolating: each hunter is its own unique class, playing a role in a, hopefully, well oiled machine. The hunted, while outnumbered, is a hulking, evolving beast completely at home in the wild.
Turtle Rock wants to capture that same catching playability that made their previous effort, the original Left 4 Dead, such an infectious hit. If 2K’s word and early press reports are to be believed, they might not be too far off. Right beside Destiny and Titanfall, the next-generation may have found a new poster boy.
The trailer above ain’t exactly gameplay, unfortunately, but is rendered using the in-game engine. To make up for this, an irresistibly bitching cover of Danzig’s “Mother” — as performed by folk rock starlet Lissie — underscores the trailer. I can’t stop listening to it. I don’t quite understand why our next-gen trailers are populated by modern, female vocalized covers of ‘90’s songs, but if it continues, I won’t need to.