Final Fantasy XV Still Exists, Trailer Reminds Us of the Pain of Not Owning It
Stop reading. Watch this.
You back? Your eyes seem a little glossy. Take a moment if you want.
So… that trailer was fifteen sorts of fantastic. I’m not even completely certain of what I was watching or how it would translate to the controller in my hands once it — finally — releases to long, long waiting masses. But I know whatever that trailer was showing, I want it. And I want it bad.
Got some news to chase this gameplay down with. Tetsuya Nomura, FFXV's director since the game was announced two-thousand years ago as Final Fantasy Versus XIII, is relinquishing the Head Honcho seat amidst Square Enix’s strategic staff switcheroo.
Now, a Mr. Hajime Tabata is tasked with carrying XV to gold status. Tabata’s directorial credits include that nifty FFVII spin-off Crisis Core and its fellow PSP comrade Final Fantasy Type-0. Bringing this shit full circle, Type-0's HD re-release for PS4 and Xbox One is set to be packaged with a demo for Final Fantasy XV. Yeah, it’s actually happening. We live in a reality where XV will be playable. Type-0 is on shelves as soon as March 17, 2015.
Oh, and fret not for Nomura-san. Square’s putting him to work right away. He’ll be overseeing projects “that can only be made possible by Nomura himself,” starting with none other than finishing Kingdom Hearts III.
Mountains are being moved around at Square Enix. The impossible being made possible. Fans have waited nearly a day shy of eternity for these two games. But, oddly, the more tangible these games get, the harder the wait becomes.
Disturbing Imagery, Creepy Music, Endless Hallways… Must Be a New Silent Hills Trailer!
Hell has hallways. Who knew?
Am I nervous about the game being episodic? Yeah, you bet. Makes me wonder why I’m getting bite sized increments instead of a full course meal.
But… It’s more Resident Evil and, imagine this, it’s strapping on its best survival horror shoes and seemingly wants to tango. This can be a return to glory or another hollow disappointment. Either way, I wouldn’t be worth a single letter of my URL if I didn’t show up to the dance.
Resident Evil Revelations 2 Teaser Creeping with Secrets
The cerberus is out of the bag: Revelations 2 is in the works for Xbox 360, Xbox One, PS3, and PS4. In true teaser fashion, we don’t have much to go on in terms of information about the sequel, but Capcom promises fans with a keen eye will be able to spot some — God help me — revelations while watching the video above.
I caught at least one that’ll cause longtime vets to go Crimson Head; namely, a person sporting a TerraSave t-shirt during a cocktail party right before things take a turn for the Romero. Don’t recall the name? In series lore, TerraSave a is human rights organization that specifically focuses on bioterrorism relief and prevention. In 2008’s animated film Resident Evil: Degeneration, long-absent heroine Claire Redfield is a prominent figurehead in the group.
Could Claire be finally, finally returning to the survival horror fold? I sure as shit hope so. She had the dual role of both being my childhood hero and childhood crush. Who cares if I could count her polygons on my hands in RE2? She was a stone cold cutie.
The original Revelations was Capcom’s best attempt at marrying the old school scares that put the series on the map with the frantic action introduced in RE4 that propelled the games into the mainstream. I can’t wait to see if Capcom can continue to successfully pull off that bloody balancing act.
Tekken + Pokemon = Pokkén? The Pokemon Company Announces Pokkén Tournament
Have you ever played Pokemon, lamented at the turn-based battles and thought to yourself, “Holy hell, why can’t this just be like Tekken?”
On the reverse spectrum, have you ever listlessly slogged through Tekken's character select screen and groaned, “I just want to play as fictional, dog-fighting animals whose only attempt at language is shouting their own names!”
Well, good goddamn, do I have a game for you that you’ve always wanted but didn’t know how to ask for. Introducing Pokkén Tournament — a 3D arcade fighter set to the tune of Tekken's gameplay but featuring Nintendo's beloved Pocket Monsters.
The game is being developed by Namco Bandai Games with involvement from Soul Calibur producer Masaaki Hoshino and Tekken's own eccentric producer Katsuhiro Harada. This is far from Namco's first foray into Nintendo trenches — both Super Smash Bros. for Wii U and 3DS are being created by Namco Bandai teams, which is likely how they got this unusual gig (saké probably played a big part too).
Before you mod your fightstick with a custom Pikachu inlay, keep note that no North American release has been announced. Nor is there any info on Pokkén making it to home consoles. So far, the fighter is only slated for Japanese arcades in 2015.
Watch the official teaser hereabouts.
Overkill Takes a Bite Outta The Walking Dead
If you’re all about co-op zombie blasting action, there’s been a cavernous void in your life during the many years between the last Left 4 Dead and now. Overkill’s here to pump that void full of lead.
From the creators of Payday and Payday 2, the recent cult splashes in the co-op FPS market, comes a new take on The Walking Dead mythos. Like the successful adventure game series before it, Overkill’s working with Skybound Entertainment to realize the comic book universe the apocalyptic franchise stems from (sorry, Norman Reedus fans — you have other shit to look forward to).
The game — which is just being called Overkill’s The Walking Dead at this time — was announced in a super grim teaser trailer stating that, “In 2016 Washington Falls” (the studio seemingly has a vendetta against D.C. and likes to show it in their games).
TWD creator Robert Kirkman then guests in the trailer proclaiming his excitement to have Overkill conjure up the co-op shootin’ fest fans have been waiting for. This isn’t the first time the zombie funny book has been adapted into a shooter, but given that game’s performance, we’ll go ahead and pretend that this is.
Dead Island 2 Gets Itself a Gameplay Reveal
They say that no man is an island. Well, neither is Hollywood, California. But, hey, branding. Whatever. The real point is that the hacking, bashing, breaking, and bloodletting that made the unevenly enjoyable Dead Island a cult hit is back for seconds.
Since series originators Techland are off bending the concept of open-world zombie survival in Dying Light, a new dev has stepped to the plate and picked up the barbwire-wrapped bat. Yager Development ain’t exactly a gaming household name but you might have played their surprisingly thought provoking military shooter Spec Ops: The Line.
Cult developers perpetuating cult games doesn’t sound like a bad thing but good goddamn does this franchise need some work (I’m a wee bit shocked the half-assed Riptide didn’t put a round in this series’ head, honestly). Dead Island 2 is booking its trip for PC, PS4, and Xbox One. Happen to be in Germany? Get your hands on the game at Gamescom. Say hello to the Yager boys while you’re at it; you’ll be guests in their home turf after all.
Guns, Exo-suits, Kevin Spacey — Advanced Warfare Trailer Shows Badassery from Least to Greatest
This can’t be just another military shooter. It’s a private military shooter. Big difference. ‘Lot less folks being kicked through walls by exoskeletoned legs.
Call of Duty has been known to shake up its story backdrop; we’ve been to space, we fought through (parts of) Vietnam, and we’ve actually already been to the future already. It’s time to shake that formula up, man. These combat-ready exo-suits might do the trick. Dude was grappling from a wrist-launched harpoon. These guys are leapfrogging across building tops. Yes, I’m very much about that life.
But it’s easy to get hyped over a trailer (especially with Kevin Spacey teaching us everything there is to know about megalomania in a handful of lines). That’s essentially a good trailer’s job — to get you excited about something regardless if the end product is destined for a Gamestop shelf a couple weeks later with an overpriced “Used” sticker slapped on the cover.
My attention, for the umpteenth year in a row, is yours once again, Call of Duty. We’ve been doing this song and dance for seven years in a row now. When will the music stop?
Halo 2 Anniversary's Reworked Cutscenes Get Their Own Trailer
343 Industries main feature of The Master Chief Collection is undoubtedly the HD-ified remake of 2004’s Halo 2. Among the inner-workings being remodeled and reconfigured, the game’s prominent cinematics are getting the 2014 treatment.
Overseen by Blur Studio, the visual effects team responsible for space-bound portions of Avatar, the opening title sequence in David Fincher’s The Girl with the Dragon Tattoo (as well as several video game trailers), every cutscene in Halo 2 is being recreated in the slavishly detailed 3D animation that has put Blur on the map. The results, as you can see, are pretty stunning.
Halo: The Master Chief Collection comes to Xbox One on November 11th.
Original Alien Cast Talks Up Isolation
It’s been 35 whole years since the world was introduced to the titular alien in Ridley Scott’s infamous space-faring horror film. Now, Sega and Creative Assembly have brought together key members of that flick’s original cast to reprise their roles from Alien. Why? So that we get to enjoy looking at 3D models of their younger counterparts walk around armed with old person voices. This is the miracle of technology.
Also see: Harry Dean Stanton doing a terrific job at not giving a shit why he was brought into a recording studio.
Everybody Wants to Rule the World in Assassin’s Creed Unity
Four player co-op. Improved mobility. Reworked engine. Eagles.
Creed’s first full next-gen affair seems to have it all. Even a magnificently atmospheric Tears for Fears cover overlaid this stunning (though pre-rendered) trailer.
The masses are quick to lambaste a franchise that rushes out to the Holiday season every year, but I cut Assassin’s Creed some slack because Ubisoft has always experimented with its formula in each major release. The results aren’t always terrific (remember willfully skipping that tower defense mini-game in Revelations?), yet their tenacity has lent to growing and shaping AC into a tightly wound ball of playability and clever ideas.
They had my rapt attention when fellow online players joined lead Arno in hunting down their unknowing prey in yesterday’s gameplay reveal. If you know me, you know competitive multiplayer isn’t always my bag — I’m especially averse to it in third-person games — so a co-op offering is a cup o’ tea I cannot pass up.
Be a buddy and help your friends incite a revolution when Assassin’s Creed Unity releases October 28th, 2014.
Toasty! NetherRealm Announces Mortal Kombat X!
After weeks of teasing from series ko-kreator, Ed Boon, and an indirect leak from a Sutherland of all places, today brings us the official reveal of Mortal Kombat X.
While targeted consoles haven’t been named, the tag to go along with the trailer states the sequel is “fueled by next-gen technology” to ”create an unprecedented Kombat experience” (To clear up any confusion, they meant to put “kreate”).
In a raw display of brutality and power between franchise poster-ninjas, Sub-Zero and Scorpion, the trailer shows off features heralded into 2011’s superb reboot including the bone-breaking X-Ray attacks.
More environmental destruction (a la Injustice) is seen, where opponents can be smashed about stages as well as break off pieces of a level, like a tree branch, and wielded as cudgels. Personal weapons — first introduced in MK4 — seemingly make a return.
Mortal Kombat X is slated for 2015. Say it with me now: IT HAS BEGUN.
"No More Hope. No More Batman" — First Akrham Knight Gameplay Trailer
The final chapter in Rocksteady’s Dark Knight video game trilogy approaches. The Scarecrow’s impending threat of fear-gassing Gotham has trapped the Batman in a city populated by madmen. Worse — because it can and will always get worse for the Caped Crusader — there’s a new masked menace in town calling himself “The Arkham Knight,” and he’s skilled enough and driven enough to match the Bat blow for blow.
Bad for Batman, fantastic for us. A next-gen only affair, Rocksteady doesn’t wish to go out quietly into the night, building a stunningly rendered, jaw-dropping last hurrah for the best superhero series in gaming. Hopefully it’s as good as it looks, because it looks too damn good.
Wolfenstein: The New Order Dated, Trailered, and Slapped with Doom 4 Beta
The Bethesda backed, MachineGames developed reboot of id’s famed Nahtzi killin’ vidja game officially has itself a date.
Wolfenstein: The New Order, which sees B.J. “Blast-to-Bits” Blazkowicz launching a counter-offensive against the Nazi force that’s conquered the free world since winning World War II (History 101 Spoiler: didn’t actually happen), will release May 20th on PC, PS3, PS4, Xbox 360, and the Xbox Uno.
Here’s the kicker: pre-ordering a copy of the game gains you beta access to the next Doom… Which, until this point, has been all quiet on the western front. Bethesda didn’t care to specify what the beta entailed — though its existence seems to strongly suggest Doom 4 is being fitted with some kind of multiplayer.
All that’s clear is that new copies of Wolfenstein will include a voucher good for whenever they decide to open the beta.
I suspect a lot of you couldn’t have cared less about The New Order before hearing that bit of news, but the above trailer had enough visual flair, quality voice work, and black humor to catch my attention. But if the game’s anywhere in the same state it was when I got a hands-on back at last year’s QuakeCon, the gameplay’s going to need some screws tightened before its launch in May.